![]() ![]() ![]() the choppers should spawn in from the same area as the team's starting HQ location (especially since the Americans are a mobile faction) and they fly low across the field, putting them well in range of danger. Like Planes in CoH, the choppers could get shot down mid flight or destroyed while inserting/extracting men. To avoid in game abuse of chopper insertion/extraction, the choppers would have to be signaled by smoke, or some other form of notification that both sides could use to ID the LZ. Oh and to make it so the choppers can't hover/land and wait for the squads for an extreme amount of time, the choppers should have a fuel limit they must obey - when the chopper reaches bingo fuel, they must return to base with or without the squads that requested the extraction/evacuation. ![]() They would work similarly to the American Airborne Infantry that use the Hawks/Knights (more accurately the Air Cavalry). The PLA could use Mi-17V5s (I believe that is what they are called - huzzah google) to insert and extract their airborne infantry from the battlefield. Those squads would be specialized to that doctrine and/or would have an ability that allows those squads to call in a Black Hawk/Sea knight to extract the squad(s) - with a hardcap on squads (like building hardcaps). The American Airborne Doctrine (the one that uses Black Hawks or Sea Knights) would insert X number of squads and then bug out. Just a thought, but insertion would work well for the Helicopter based doctrines. I think this could be the hallmark of a special forces company This proceedure would be volunable to RPG's obviosly. Incertion, the helicopter drops the troops hovers for a second or two an rides. You load up what it can fit/ what u want and click a button on the helicpopter's ui it extracts to headquaters. What about (dont know if its possible to pull this off) inserting troops by helicopter was done as a doctrine specific ability, where each ride you take you pay 100 or so for incertion and then extraction.Įxtraction would be you click a spot it hovers provides light cover fire (maybe increase the price of extraction to increase the amount of fire support) when you have the unit, right click the traspont. ![]()
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